Corinthian Columns

A set of corinthian columns I created as a test. Presented in UE4. They are sort of hero assets, so i did not use any tilable or reusable textures for them.
The soil is using a simple 3 blend and displacement.
I used substance designer for baking and quixel suite and photoshop for texturing.

Tinko wiezorrek 04 shot
Tinko wiezorrek 01 shot
Tinko wiezorrek renderpasses
Tinko wiezorrek shading
Tinko wiezorrek 03 shot
Tinko wiezorrek hp 01
Tinko wiezorrek hp 02
Tinko wiezorrek lowpoly shading
Tinko wiezorrek lowpoly wireframe
Tinko wiezorrek tex flats
Tinko wiezorrek 05 shot
Tinko wiezorrek 02 shot