Tinko Wiezorrek
Tinko Wiezorrek
Freelance 3D Character Artist
Frankfurt am Main, Germany

Summary

Hi, i'm Tinko.

I am working in the games industry since 2011 on various AAA projects like Lords of the Fallen, Forza Horizon 2, The Crew, Overwatch, Hitman and some other NDA projects.
I have been filling different roles in production that classify me as a successfull 3D generalist, always staying up-to-date and improving my skills in my freetime.

Skills

Character ModelingEnvironment ModelingHard Surface ModelingDigital SculptingPBR TexturingTexture BakingLow-poly ModelingTexturing3D Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
xNormal
xNormal
Quixel Suite
Quixel Suite
DDO
DDO
Substance Painter
Substance Painter
NDO
NDO

Productions

  • 0001193830
    • Video Game
      Dirty Bomb
    • Year
      2014
    • Role
      3D Environment Artist
    • Company
      Splash Damage
  • 812hbc8o ul. sy606
    • Video Game
      Overwatch
    • Year
      2016
    • Role
      3D Outsourcing
    • Company
      Rabcat
  • Lords of the fallen
    • Video Game
      Lords of the Fallen
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Deck 13
  • The crew
    • Video Game
      The Crew
    • Year
      2014
    • Role
      Car modeler
    • Company
      Rabcat
  • Forza horizon 2
    • Video Game
      Forza Horizon 2
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Rabcat

Experience

  • Freelance 3D Character Artist at Self Employed
    Frankfurt am Main, Germany
    June 2017 - Present

  • Environment Artist at Splash Damage
    Bromley, Greater London, United Kingdom
    December 2015 - May 2017

  • Senior 3D Artist at Rabcat
    Vienna, Austria
    March 2014 - June 2015

  • 3D Art Intern at Deck 13
    Frankfurt, Germany
    September 2012 - March 2013

  • 3D Artist at Empea
    Hofheim, Germany
    October 2011 - March 2012

    I was the only 3D Artist, creating eveything needed for the mobile games and apps they were producing at the time.