The Stranger

My objective for this project was to create a full character that could be part of a AAA-Game, including setup in UE4 with a basic movement system, swappable equipment & armor customization like in For Honor or Warframe.

To achieve this I built a custom Layered Shader in UE4 that you can get here for free:
https://gum.co/ZcrMO

You can also buy this Character here:
https://gum.co/MXIZY

The character creation process was quite complicated and involved planning the design of the character with the final technical execution in mind, a specialized edgeflow and 3 UV sets.
But as a result I have a new established character workflow that enables extremely versatile costumization with minimal performance impact.

Special thanks to Natashia Tjong who skinned this character:
https://www.artstation.com/latiwings
And Denys Rutkovsky, I used his Medieval Environment for the background of this character.
https://www.artstation.com/rutkovsky

A selection of the possible variations

A selection of the possible variations

showcasing the different equipment slots

showcasing the different equipment slots

The Stranger Customization & Animation Demonstration

Regular and Prime Version

Regular and Prime Version

Trim UV Layout Debug Shader

Trim UV Layout Debug Shader