Tinko Wiezorrek
Freelance Lead Character Artist at Keen Games
Kuala Lumpur, Malaysia
Summary
Hi, i'm Tinko.
I have been working in the games industry since 2011 on various AAA projects like Lords of the Fallen, Forza Horizon 2, The Crew, Overwatch, Hitman, Street Fighter 5 and some other NDA projects.
I have been filling different roles in production that classify me as a successfull 3D generalist, always staying up-to-date and improving my skills in my freetime.
Skills
Character ModelingEnvironment ModelingHard Surface ModelingDigital SculptingPBR TexturingTexture BakingLow-poly ModelingTexturing3D Modeling
Software proficiency

3ds Max

Maya

ZBrush

Photoshop

Unreal Engine

Marvelous Designer

xNormal

Quixel Suite

DDO

Substance 3D Painter

NDO
Productions
Video Game
Street Fighter 5
Year
2016
Role
Lead Character Artist
Company
Streamline Studios
Video Game
Dirty Bomb
Year
2014
Role
3D Environment Artist
Company
Splash Damage
Video Game
Overwatch
Year
2016
Role
3D Outsourcing
Company
Rabcat
Video Game
Lords of the Fallen
Year
2014
Role
Environment Artist
Company
Deck 13
Video Game
The Crew
Year
2014
Role
Car modeler
Company
Rabcat
Video Game
Forza Horizon 2
Year
2014
Role
Environment Artist
Company
Rabcat
Experience
Lead Character Artist at Keen Games
Frankfurt, Germany
Solo Developer at RFR Interactive
Frankfurt, Germany
I worked on my own game in UE4.
Lead Character Artist at Streamline Studios
Kuala Lumpur, Malaysia
3D Character Artist at Streamline Studios
Kuala Lumpur, Malaysia
Freelance 3D Character Artist at Self Employed
Frankfurt am Main, Germany
June 2017 - December 2017
Environment Artist at Splash Damage
Bromley, Greater London, United Kingdom
Senior 3D Artist at Rabcat
Vienna, Austria
3D Art Intern at Deck 13
Frankfurt, Germany
September 2012 - March 2013
3D Artist at Empea
Hofheim, Germany
October 2011 - March 2012
I was the only 3D Artist, creating eveything needed for the mobile games and apps they were producing at the time.